Showing 10 results from a total of 265
February 1, 2023 | Issue 61
Fabrics are not just for fashion: explore the processes materials science engineers use when selecting fabrics by designing a parachute.
Ages: 11-14; Topics: Chemistry, Engineering, Physics, Careers in STEM
February 1, 2023 | Issue 61
Great and small: use this photomicroscopy project to explore the way structure relates to function and the links between science and art.
Ages: 11-14, 14-16; Topics: Biology, Engineering, General science, STEAM
February 1, 2023 | Issue 61
Always wanted to do coding with your students but not sure where to start? Learn how with this step-by-step guide to create a timer using a micro:bit computer.
Ages: <11, 11-14, 14-16; Topics: Coding, Engineering, General science, Mathematics
February 1, 2023 | Issue 61
Fighting fake facts: When a Covid test shows a positive result with cola, does testing make sense? To answer this, one must understand how antigen tests and buffers work.
Ages: 14-16, 16-19; Topics: Biology, Chemistry, Engineering, Health, Science and society
February 1, 2023 | Issue 61
Pocketful of sunshine: build a solar cooker and learn about the thermoelectric effect with Peltier modules.
Ages: 11-14, 14-16; Topics: Engineering, Physics, Science and society
November 2, 2022 | Issue 60
In a spin: use a rotating platform to explore how gravitational acceleration affects a simple pendulum.
Ages: 16-19; Topics: Engineering, General science, Mathematics, Physics
November 2, 2022 | Issue 60
Enhance your students’ knowledge of electrolysis using quick, safe, and easy microscale chemistry techniques.
Ages: 14-16, 16-19; Topics: Chemistry, Engineering, Physics
November 2, 2022 | Issue 60
Set the wheels in motion: maximize your creativity by using old bicycle parts to create art installations and demonstrate energy conversions.
Ages: 16-19; Topics: Engineering, General science, Mathematics, Physics, Science and society, STEAM
November 2, 2022 | Issue 60
Seeing science in a new light: build your own stroboscope and use it to create beautiful optical illusions with water!
Ages: 14-16, 16-19; Topics: Engineering, Mathematics, Physics, Coding
November 2, 2022 | Issue 60
Help students develop STEAM skills by building a smart lamp with this creative project that combines physics, programming, and art and design.
Ages: 11-14, 14-16; Topics: Engineering, Physics, Science and society, Sustainability, STEAM, Coding